![]() ![]() The AI of the enemy is much more intelligent than that of Wolfenstein. They run for cover, and they also run from cover to cover while fighting. I could see guys standing just inside the doorframes, sticking their guns out and firing semi-blindly at me. But the cool part was that I started getting hit from all over. I ran up some stairs and mowed down 2 or 3 guys near the windows, took over a German machine gun, and starting gunning down Germans in the street. You know, I was playing MOH last night (the SP demo in the town), and for the first time I really felt like I was in a big firefight. ![]() Watching your buddies from behind as they get mowed down at Omaha, and watching a medic drag an ally across the field of battle, only to see a frag shell explode and see their two bodies flung up into the air, is an incredible experience for an FPS game. Furthermore, after playing for a bit, I've come to hold no grudges against the modelling team - granted, the skinning isn't as nice in MoH as it is in RtCW, but it's good enough, and the animations are superb, IMO. The fact that there isn't bountiful blood is a minor detail - it's not as though there's copious blood that's green, or somesuch.I'll even go so far as to say that the lack of blood didn't even spring to mind when playing the SP game - the atmosphere is already great enough that the kind of eye candy RtCW fans are nitpicking about is a moot factor. Next they're going to cut out the guns.That's a slippery slope argument. Having a proper war game without blood is really kind of silly. I'm hoping a code/patch surface REAL quick after release, a la Giants. Quote:The only issue I have with MoH right now as I wait for the retail version is the lack of blood. Virtually any WW2 vet will tell you that SPR is a more accurate depiction of the true experience of war than any movie to date. It's everything war really is: the dirtiness, the ugliness, the visceral violence, the impending sense of doom. The reason SPR is so praised is because it strips war down to its true nature, and doesn't dramatize or embellish things like other movies about the war. And I do not think SPR=WW2, but I have studied WW2 on my own for years, and I think I have a good idea of what the war was like. RtCW does not (although it is an excellent game). I like MOH:AA better, not because it "looks like SPR", but becuase RtCW just feels and plays like Quake 3 with WW2 guns. View image: /infopop/emoticons/icon_confused.gif Where did I say that? I said, "neither one of these games suck". Quote:There is no need to say that a WW2 game sucks just because it is not like SPR. ![]()
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